4/30/2023 0 Comments 3d coat apply symmetry![]() ![]() Image files recognized not by extension (that may be wrong) but by signature. Create alphas from 3D models updated - fast preview rendering (previously it was software rendering), so high-poly meshes allowed there. Correct loading scenes with transparency on Layer0 Export presets listed in File->Create extension Indication of ortho/perspective in right bottom corner Toggle UI visibility using TAB or Windows->Toggle Popup/Docked Windows. 'Ghost but this' corrected, it is not screwed by Undo anymore. Fixed polygon - painting mode (in E-panel) for materials painting in UV mode. It is very important if you want to paint materials in low quality of texture and then get high quality at the end. As soon as you will change resolution, the locked texture will be used instead of current layer state resampling. Importing or calculation of normalmap, occlusion, cavity will lock layer. Very important! Possibility of resolution-independent texture locking over the layer. There are videos that describe how it works: Click RMB over the curve and look at the list of modifiers. Now it is possibly to construct many different shapes using curves in non-destructive way. FBX import without vertices welding to preserve vertex order during the export/import Previously it was causing problems with Undo, eliminating cached volumes. Running several different versions of 3D-Coat will not interfere with each other. Unused locked textures will be deleted automatically to save disk space. It means possibility for stable 16K textures export. Less memory consumption during the export. Edge for all curve modifiers may be customized in really rich way. Works similar (to some degree) to poly groups in ZB. Store pose selection to layer, picking pose selection from the layer. Possibility to unwrap stripe-like UV islands into straight lines. FillTool + sculpt layers are working correctly. Clone tool for sculpt layers works correctly. Magnify depth tool works correctly for sculpt layers. New tool in surface toolset: Magnigy layers ![]() ![]() Pose tool angle snapping problem fixed, switching from other tools to Pose tool transforms freeze state to pose selection, Undo problems in pose + free form fixed. Options for automatic holes closing/additional subdivision during the voxelisation. Voxelizing dialog offers new options - closing holes and additional subdivision before the voxelizing. This method unwraps strips of quads into accurate and straight lines. Unwrap method 'To stripe' polished and set as default within 'Unwrap' command to be used when applicable. List of ghosted, isolated volumes stored into scene file (3B). In UV settings you may control the default unwrapping method. Extrude-like tools in retopo room are more convenient and intuitive, similar to other 3d editors. Context sensitive RMB menu in retopo room, it is especially helpful in 'Select' tool for low-poly modeling. INSTALLATION METHOD OF 3D COAT V4.8.25 CRACK ![]()
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